> For the complete documentation index, see [llms.txt](https://km-cm.gitbook.io/km_cms-addon/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://km-cm.gitbook.io/km_cms-addon/decals-note.md).

# Decals Note

KM\_CM's Addon relies heavily on decals for blood and gore. And trust me, you do NOT want to play the game WITHOUT the blood and gore (it genuinely adds a huge vibe). But playing the game with blood and core AND finite decals is WAY worse, 'cuz blood disappears and appears randomly. That's why you need infinite decals. Thankfully, that's easily doable without cheats.

To do this, first of all, open your config file. It must NOT be `config.cfg` as that is constantly overwritten by the game. If you do NOT have a special config file, see "What if I don't know what a config is?" lower.

<details>

<summary>What if I don't know what a config is?</summary>

If you've never worked with configs before, simply go to your Garry's Mod installation, the `garrysmod/cfg/` folder, and create a file `autoexec.cfg` (or open it if one already exists).

</details>

Then, all you have to do is add the following lines to the file.

```
mp_decals 4194304
r_maxmodeldecal 4194304
r_decals 4194304
r_decal_cover_count 4194304
```

And boom, you're all set. If you wanna see what it looks like without opening the game, you can look at the image lower.

<details>

<summary><strong>WARNING:</strong> Image below contains goofy ahh low-res 2007 Source Engine gore. Proceed if you aren't faint of heart.</summary>

<figure><img src="/files/ZqHy9snLEPtw1lmXmNij" alt=""><figcaption></figcaption></figure>

</details>
